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FIRESTARTERS Guides Steam Early Access

FIRESTARTERS System Requirements (Steam PC Specs)

Official FIRESTARTERS minimum and recommended PC specs from Steam—Windows 10/11, Vulkan 1.3 GPUs, 1 GB storage. Fan wiki; Deck not verified here.

11/2/2026 EA Episode One Verified: 11/2/2026 4 min read

FAQ

Can FIRESTARTERS run on macOS or Linux?
Steam's app details list Windows only (platforms.mac and platforms.linux are false). Store requirement blocks for macOS/Linux are empty.
Does FIRESTARTERS need DirectX or Vulkan?
Minimum specs list DirectX version 12 and a dedicated GPU supporting Vulkan 1.3.
How much storage does FIRESTARTERS need?
Both minimum and recommended Storage lines on Steam say 1 GB available space. Marketing copy elsewhere cites a ~1 GB install footprint; use Steam's 1 GB line for planning.
Is FIRESTARTERS Steam Deck Verified?
This fan wiki did not verify a Deck compatibility rating. Store API snapshots lacked steam_deck_compatibility data at research time—check Steam's store page before buying for handheld play.

What PC do you need to run FIRESTARTERS on Steam?

FIRESTARTERS (Studio Kerosene, Steam app 3733710) is Windows-only in official app details. The tables below mirror Steam store / Store API requirement lines item by item (research date 2026-11-02). Steam adds that specs are not final and may change—recheck the store page after major patches (patch notes).

For what the game is, see What is FIRESTARTERS. For purchase context, see Is FIRESTARTERS worth it?.

Official minimum requirements (Steam)

Component Steam listing
OS Windows 10 (64-bit)
Processor 4-core CPU; Intel i3 or AMD Ryzen 3
Memory 2 GB RAM
Graphics Dedicated 2 GB GDDR5 GPU with Vulkan 1.3; NVIDIA GT 1030 / AMD RX 550 (examples on store)
DirectX Version 12
Storage 1 GB available space
Additional notes Requirements not final; subject to change

General header on Steam: 64-bit processor and operating system required.

Component Steam listing
OS Windows 11 (64-bit)
Processor 6-core CPU; Intel i5 or AMD Ryzen 5
Memory 2 GB RAM
Graphics Dedicated 4 GB GDDR6 GPU with Vulkan 1.3; NVIDIA GTX 1650 / AMD RX 6400 / Intel Arc A380 (examples on store)
Storage 1 GB available space
Additional notes Requirements not final; subject to change

FIRESTARTERS arena atrium overview used as in-game visual reference for PC performance

Official screenshots reflect the live Vulkan/DX12 client on PC—this wiki does not benchmark FPS on specific GPUs.

What Steam does not specify (avoid fake numbers)

  • No official 1080p/1440p FPS targets on the store page.
  • No FOV slider documented in EA patch notes we track—players have requested FOV/HDR/gamma in Steam discussions (player reports, not promises).
  • Steam Deck / Proton: community threads ask whether Deck play needs extra launch options; we did not verify Valve’s Deck badge text at write time—do not treat this page as Deck guidance.
  • Controller support flags on the store sidebar show no full/partial Xbox or Steam Input API support in API fields—keyboard/mouse first unless you test otherwise.

Languages and accessibility notes tied to PC build

From the same Steam listing:

  • Interface & subtitles: English, Japanese, Russian (Full Audio not flagged for these).
  • Photosensitivity: official warning for flashing and stroboscopic effects—relevant if you play on high refresh with unlimited frame caps (Controls and settings documents demo-era framerate limit options).

Practical setup tips (non-official, low risk)

These are wiki suggestions, not Studio Kerosene statements:

  • Prefer the discrete GPU if a laptop tries to use integrated graphics—demo patch notes explicitly fixed wrong GPU selection.
  • If audio fails to init, EA 2026-10-31 notes say the game may launch silent when no playback device works—see Patch notes for the official behavior.
  • Start with a framerate cap if you enable vsync alternatives; demo notes warned vsync can add input latency.

FIRESTARTERS red pit hall entrance showing detailed lighting in the STEEL arena

Heavier particle and lighting scenes still target modest GPU tiers per Steam’s GTX 1650-class recommendation—not a AAA ray-tracing profile.

Overhead view of FIRESTARTERS red tower pit arena layout on PC

Top-down official capture of the pit layout—useful context for CPU load when many enemies remain (ENEMIES LEFT HUD in other shots).

Sources

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